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The LEGO MINDSTORMS EV3 Laboratory: Build, Program, and Experiment with Five Wicked Cool Robots Miękka oprawa – Ilustrowany, 13 października 2013
Opcje zakupu i dodatki
In The LEGO MINDSTORMS EV3 Laboratory, author Daniele Benedettelli, robotics expert and member of the elite LEGO MINDSTORMS Expert Panel, shows you how to use gears, beams, motors, sensors, and programming blocks to create sophisticated robots that can avoid obstacles, walk on two legs, and even demonstrate autonomous behavior. You’ll also dig into related math, engineering, and robotics concepts that will help you create your own amazing robots. Programming experiments throughout will challenge you, while a series of comics and countless illustrations inform the discussion and keep things fun.
As you make your way through the book, you’ll build and program five wicked cool robots:
–ROV3R, a vehicle you can modify to do things like follow a line, avoid obstacles, and even clean a room
–WATCHGOOZ3, a bipedal robot that can be programmed to patrol a room using only the Brick Program App (no computer required!)
–SUP3R CAR, a rear-wheel-drive armored car with an ergonomic two-lever remote control
–SENTIN3L, a walking tripod that can record and execute color-coded sequences of commands
–T-R3X, a fearsome bipedal robot that will find and chase down prey
With The LEGO MINDSTORMS EV3 Laboratory as your guide, you’ll become an EV3 master in no time.
Requirements: One LEGO MINDSTORMS EV3 set (LEGO SET #31313)
- Wiek czytelnika12 lat i starsze
- Długość wersji drukowanej432 str.
- JęzykAngielski
- Wymiary20.65 x 2.79 x 25.4 cm
- WydawcaNo Starch Press
- Data publikacji13 października 2013
- ISBN-101593275331
- ISBN-13978-1593275334
Często kupowane razem
Klienci, którzy kupili ten produkt kupili również
- The LEGO MINDSTORMS EV3 Idea Book: 181 Simple Machines and Clever ContraptionsYoshihito IsogawaMiękka oprawa
Opis produktu
Recenzja
—HispaBrick Magazine
O autorze
Szczegóły produktu
- Wydawca : No Starch Press; Edycja Illustrated (13 października 2013)
- Język : Angielski
- Miękka oprawa : 432 str.
- ISBN-10 : 1593275331
- ISBN-13 : 978-1593275334
- Wiek czytelnika : 12 lat i starsze
- Wymiary : 20.65 x 2.79 x 25.4 cm
- Ranking najlepiej sprzedających się produktów: Pozycja 122,038 w kategorii Książki (Zobacz Top 100 w kategorii Książki)
- Pozycja 59 w kategorii Rękodzieło i hobby dla młodych dorosłych
- Pozycja 60 w kategorii Robotyka
- Pozycja 230 w kategorii Rzemiosła zabawkowe i modelarskie oraz hobby
- Recenzje klientów:
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Dowiedz się więcej, jak działają opinie klientów w serwisie AmazonNajlepsze opinie o produkcie
Libro ben strutturato che invoglia la lettura già dalle prime pagine e il desiderio di vedere realizzate le creazioni qui proposte.
Solo chi ama il proprio lavoro è in grado di trasferire altrettanta passione agli altri.
Inoltre il libro è in inglese: mi sono reso conto tardi di quanto sia importante conoscere bene una lingua.Ora anche mio figlio di 9 anni si sta avvicinando a questo libro e pian piano sta imparando la terminologia con me al suo fianco. Un'ottima occasione per stare insieme e condividere passioni. Molto soddisfatto
Dario
The projects worked great with few glitches, and typical of No Starch, the code and diagrams were well edited and functional right out of the book. The author has a "save you money" attitude, and tries to show processor block techniques that don't require a laptop to execute, but also includes PC interfaces (see page references below) in advanced projects. As you probably know, you DO need the $350 Lego Mindstorms kit to conduct these experiments and build these projects! (For reference it is a great deal on Amazon, it is here: LEGO Mindstorms EV3 31313 ). This is a PROFESSIONAL level robotics kit, but one that even HS kids can enjoy.
Most books like this concentrate either on code or mechanics, and few do both well, let alone theory. I mean, even at over 400 pages and with 5 real projects, there is a LOT to cover, especially since this author really likes autonomous designs and working on deep (and custom!) details, like math and software that turn gear activators into transmissions via math (functions/code). Of the other top 3 MS project books, this is the ONLY one that not only covers scripting in detail, as well as gears/servos etc. AND also goes very deeply into logic, math, technical aspects of robotics, etc.
Remember, this young author is the one who created an award winning Rubik's cube solver! Some of the predator-prey code is done so elegantly that the military drone types will probably be looking at it-- in advanced work these sims require graduate school level differential equations, yet this inventor does it with minimilist code that High Schoolers and self taught hobbyists get right away! As long as your "prey" has a signature (eg IR), you're good to chase and eat with your voracious T Rex.
Part of the value you don't get in any other book is that the writer is a true inventor both mechanically and codewise, and you can see his practical experience on every page of shortcuts, wisdoms and rules of thumb you can use even in the most advanced robotics. A "solver" mind can write 5 lines of Haskell that will solve any Sudoku puzzle, while other more imperative coders take over 40 lines of Java. In robotics, with memory always at a premium even in those that run Linux, authors like this with real world accomplishments don't teach you a bunch of techniques you have to unlearn later, and get you and your students/ kids/ grandkids on the right track from day one, even with the physics, mechanical engineering and math. The "comic book" adds really give you a break from the plentiful "parts" mechanical illustrations and programming action throughout.
Takes a high school level mind to get most of it, and undergrad for some of the advanced concepts, but any intelligent layperson can get these done with K-12 "helpers." I don't know about Italy, but shop classes in the US are virtually gone (like sports programs are going!), so Lego Mindstorms is one of the few "STEM" courses that can hide out as math, science and engineering yet still teach numerous practical mechanical techniques, gears, angles, etc. while having real FUN.
Highly recommended, at the top of my top 5 list in this subject area, whether you're a hobbyist, teacher, student, or professional robotocist. GREAT adjunct gift with an MS purchase too-- I wouldn't invest in an MS kit without this book! AND if you don't have the $350 to shell out on an MS right now (who does today?), the "wisdom" of the code and projects (although not the specific mechanics, as the numerous illustrations are obviously MS) also work for parallax, robobasic and many other projects that require less investment. Some more advanced libraries are offering MS as a checkout item also, although the last one I got for one of my kids was an earlier version than this text covers, yet still 90% applicable.
A few page number references for the above topics (NOTE: this book is literally FILLED with illustrations, so don't worry if the text topics seem complex, the author takes painstaking time to illustrate everything from component builds to screen shots to a complete in-book comic! There also are little "Digging Deeper" boxes that explain advanced concepts.
There are FAR more illustrations than there is text, even though the breadth of topics is amazing). PAGES-- Brick connect to PC where needed: 75; Remote control programming: 240; Hunting prey with your T-rex (an infrared target): 376 (includes seek and chase blocks and teaches basic state priorities and transitions); power vs. speed: 297; Pythagorean theorem vs. lego angles: 261; actuator/motor speed regulation: 188; Patrolling a room on two legs with block alone (no pc needed): 131; Using math blocks directly: 95; Keeping distances in any room (wall following w/ IR): 64; Logic operators and De Morgan's laws (of logic): 373. Many more features, and nearly an entire second book is online on half a dozen of the author's and publisher pages, generally in the benedetelli dot com series, enjoy!